Mixed Reality Course
Platform: Oculus Quest
Role: Game Designer, Programmer
Engine: Unity, C#, Oculus SDK, MRTK
The Mixed Reality Course is the Game Research and Immersive Design (GRID) Lab's latest project. Constructed in Fall 2019, The course provides tangible feedback for a virtual structure that is aligned 1:1 inside an Oculus Quest, creating an incredibly high level of immersion.
Using the Agile development process, I created multiple iterations of the course and effectively streamlined the spatial alignment process while collaborating with GRID Project Managers and potential clients to maximize the course's potential.
Images of the structure inside Unity Editor and the physical structure.
I modified the original model to create a 1:1 version of the course in Unity. I used the Mixed Reality Toolkit/Quest interaction system to populate the room with interactive objects and UX examples that demonstrated potential use of the space.